Presentation by Tomi Kauppinen

at Visual worlds of Education, Bergen June 15-16, 2020

Learning with information visualisations

Visuals provide a window to another world, the world we might want to learn about. How big that window should be, should it be interactive, should it be all around us? How do we interact with those visuals?
What kind of gestures should we use to browse all information? How can we combine different pieces in the visuals to see and learn how they function together? What is the space in the visuals, and what is its reference frame? Is it referenced to our physical reality? Can we move and collaborate in the visuals?

In this talk I will share examples and insight about our works to learn with information visualisations. This range of learning experience designs is wide, from augmented and virtual reality approaches to games and storytelling. Via Aalto Online Learning initiative we have so far brought these designs to a few hundred courses as grassroots idea generation and agile design actions.

The Speaker

Tomi Kauppinen is a project leader and docent at the Aalto University School of Science in Finland. He holds a habilitation (2014) in geoinformatics from the University of Muenster in Germany, and a title of docent (2014) and a Ph.D. (2010) in media technology from the Aalto University, and M.Sc. (2004) in computer science from the University of Helsinki. From April 2014 to September 2014 he was appointed as the Cognitive Systems Substitute Professor at the University of Bremen in Germany, and since 2015 he is a Privatdozent in geoinformatics at the University of Muenster.

Tomi's passion is to create, study and teach information visualization, spatial thinking, cognitive systems/artificial intelligence & blended learning design. Since 2016 he is the project lead of the Aalto University wide strategic development initiative, Aalto Online Learning, which covers activities ranging from blended learning to fully online textbooks and exercices, and from video production to online social interaction, from artificial intelligence- based recommendations and assessment to interactive visual simulations, and from augmented/virtual reality to games and gamification. Tomi hosts also the podcast.


Read more here