Høgskulelektor

Atle Birger Geitung

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Bergen
KRONSTAD D411
Underviser i
  • DAT109, Systemutvikling, Vår 2026
  • DAT155, 3D Datagrafikk, Høst 2025
  • DAT191, Bacheloroppgåve, Vår 2026
  • DAT300, Masteroppgåve, Vår 2026
  • DAT300, Masteroppgåve, Høst 2025
  • ING303, Systemtenking og innovasjon for ingeniørar, Høst 2025

Publikasjonar

  • Analyzing Eye Tracking Data using Symbolic Aggregate Approximation

    Carsten Gunnar Helgesen, Atle Birger Geitung, Ilona Heldal, Henrik Borgli (2023)
  • Virtual Reality Exposure Therapy for Claustrophobia : Evaluating usability and usefulness by clinicians

    Jarle Helle, Ilona Heldal, Harald Soleim, Atle Birger Geitung, Thomas Fiskeseth Larsen (2022)
  • Usability of a VR Simulation Training Concept with Intentional Simulation Errors

    Kristoffer Nome, Marit Vassbotten Olsen, Harald Soleim, Atle Birger Geitung, Tone Johnsgaard, Klas Karlgren (2022)
  • Usability of a VR Simulation Training Concept with Intentional Simulation Errors

    Kristoffer Nome, Marit Vassbotten Olsen, Harald Soleim, Atle Birger Geitung, Tone Johnsgaard, Klas Karlgren (2022)
  • Samarbeid på tvers gir undervisningstilbud i Virtuell Reality

    Marit Vassbotten Olsen, Kristoffer Nome, Tone Johnsgaard, Harald Solem, Atle Birger Geitung, Klas Karlgren (2021)
  • Theoretical Rationale for Design of Tasks in a Virtual Reality-Based Exergame for Rehabilitation Purposes

    Lars Peder Vatshelle Bovim, Lauritz Valved, Bendik Bleikli, Atle Birger Geitung, Harald Soleim, Bård Erik Bogen (2021)
  • Supporting School Aged Children to Train Their Vision by Using Serious Games

    Ilona Heldal, Carsten Gunnar Helgesen, Qasim Ali, Daniel Patel, Atle Birger Geitung, Håvard Pettersen (2021)
  • Stop MRSA– a Virtual Reality game promoting a clinical guideline to prevent MRSA infection

    Grete Oline Hole, Atle Birger Geitung, Daniel Patel, Harald Soleim, Oskar Bråten, Trygve Eide Igsund (2020)
  • Translating 2D art into Virtual Reality and comparing the user experiences

    Daniel Patel, Runar Tistel, Harald Soleim, Atle Birger Geitung (2019)
  • Eye tracking complementing manual vision screening for detecting oculomotor dysfunction

    Mads Gjerstad Eide, Ilona Heldal, Carsten Gunnar Helgesen, Gunvor Birkeland Wilhelmsen, Ruben Watanabe, Atle Birger Geitung (2019)
  • Using different eye-tracking technologies for recognizing oculomotor problems

    Ruben Watanabe, Mads Gjerstad Eide, Ilona Heldal, Carsten Gunnar Helgesen, Atle Birger Geitung, Gunvor Birkeland Wilhelmsen (2018)
  • Eye tracking and serious games used for oculomotor training

    Håvard Homme Pettersen, Ilona Heldal, Carsten Gunnar Helgesen, Atle Birger Geitung, Gunvor Birkeland Wilhelmsen (2018)
  • Multi-GPU Rendering with the open Vulkan API

    Lars Olav Tolo, Ivan Viola, Atle Birger Geitung, Harald Soleim, Daniel Patel (2018)
  • Eye tracking and serious games used for oculomotor training

    Håvard Homme Pettersen, Ilona Heldal, Carsten Gunnar Helgesen, Atle Birger Geitung, Gunvor Birkeland Wilhelmsen (2018)
  • Using different eye-tracking technologies for recognizing oculomotor problems

    Ruben Watanabe, Mads Gjerstad Eide, Ilona Heldal, Carsten Gunnar Helgesen, Atle Birger Geitung, Gunvor Birkeland Wilhelmsen (2018)
  • Bruk av virtuelle miljø i fysioterapipraksis?

    Maja Sigerseth, Lars Peder Vatshelle Bovim, Bård Erik Bogen, Thomas Fiskerseth Larsen, Harald Soleim, Atle Birger Geitung (2018)
  • Visualizing 3D geology in web browsers using X3DOM

    Atle Birger Geitung, Harald Soleim, Daniel Patel (2017)